Holo-Light Augmented & Mixede Reality in Training

Training with Augmented & Mixed Reality App

Regardless of the industry branch, training and teaching new employees in Augmented Reality has proven to be a very effective and innovative way in which users are able to learn new tasks in a playful manner, and as a result remember them much better.

Training new employees or even established employees to learn new work processes is often a challenge for many companies. Training processes e.g. at a particular machine vary from field to field and always depend on the individual branch of industry. Sometimes trainees have to gather the necessary knowledge with the help of digital documents in an autodidactic approach. In other cases a training phase can last for weeks guided by an expert in the role of a supervisor.

However the methods to train a new employee or an already established employee are of a very different nature and also achieve correspondingly different results. In any case they all require an extensive training phase to create a maximum error-free working and therefore further secure the safest possible environment. Other employees have to be differentiated from their actual work, machines have to be available for the training process, which means costly downtime for the workflow, and the error rate of new employees or new work steps is, of course, higher than for established processes.

Through the presentation of a virtual workspace in AR all possible scenarios can be learned and trained away from the real machines, in the best case also largely independently and without the help of a valuable employee. Even in Virtual Reality such training use cases are possible, depending on whether it is desired to still perceive the real environment or not.

Not only an increased safety is in the focus of current MR/AR/VR applications, but also the possible reduction of the learning duration with at the same time constant or growing knowledge and skills are important aspects that are considered in these solutions.

Depending on the visualization effort, both the system itself and additional holographic assistance as well as the machine to be operated on can be taught by using its digital twin - away from the real machinery. This drastically minimizes downtimes of the machine that would result from using it for training purposes, since those cannot be integrated into the regular process flow.

AR training applications therefore reduce machine downtime by up to 40%, significantly reducing costs. At the same time, the users of these applications learn the corresponding work steps in a playful way and thus are not only more motivated, but also memorize what they have learned more effectively and in the long term. If one thinks of the different learning types, which are most receptive via other channels (auditory, visual, haptic, ...), then in an AR application this distinction becomes obsolete, as all learning types are contained therein. A memorable learning is thus much more guaranteed than by conventional learning methods.

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