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Term Definition
Wearable Computer

Small computers and their corresponding displays which can be worn on one's body. Wearable computers make it possible to increase the mobility of the general workforce by giving workers hands-free and remote access to critical information. Also known as wearables.

WebAR

Augmented Reality experiences and applications which can be loaded onto a user's browser through a website. Has the potential to make AR more accessible to a greater number of users, but is not yet widely used by the industry.

WebVR

Virtual Reality experiences and applications which can be loaded onto a user's browser through a website. WebVR has the potential to make VR more accessible to a greater number of users, but is not yet widely used by the industry.

World in the hand

A metaphor for tracking inside of a virtual environment when the tracker itself is held in a user’s hand and is tied to the motion of an object within the virtual environment.

Wrist-Worn Devices

Wearable computers designed to be worn on the wrist which can track and transmit a variety of data. One of the fastest growing markets of wearables.

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