Term | Main definition |
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VR Engagement | Any user interaction—swiping, clicking, grabbing, etc.—within a Virtual Reality experience or environment. |
VR Session Time | The amount of time a user spends in a Virtual Reality experience. |
Wearable Computer | Small computers and their corresponding displays which can be worn on one's body. Wearable computers make it possible to increase the mobility of the general workforce by giving workers hands-free and remote access to critical information. Also known as wearables. |
WebAR | Augmented Reality experiences and applications which can be loaded onto a user's browser through a website. Has the potential to make AR more accessible to a greater number of users, but is not yet widely used by the industry. |
WebVR | Virtual Reality experiences and applications which can be loaded onto a user's browser through a website. WebVR has the potential to make VR more accessible to a greater number of users, but is not yet widely used by the industry. |
World in the hand | A metaphor for tracking inside of a virtual environment when the tracker itself is held in a user’s hand and is tied to the motion of an object within the virtual environment. |
Wrist-Worn Devices | Wearable computers designed to be worn on the wrist which can track and transmit a variety of data. One of the fastest growing markets of wearables. |
X Reality (XR) | XR encompasses a wide spectrum of hardware and software, which enables content creation for VR/AR/MR. The „X“ represents a variable that is not fully known or specified and can be seen as a summary for AR, MR, VR and similiar expressions. |
Yaw | Rotation of the horizontal axis about a perpendicularly positioned vertical axis. Used to quantify leftward and rightward motion. |
Z87.1 Safety Rating | The most stringent safety rating as certified by the American National Standards Institute (ANSI) to protect workers from potential hazards—for example, radiation, dust, debris, blunt force—in their work environments. Glasses and goggles undergo rigorous testing to ensure that they are compliant with ANSI Z87.1 and protect workers' eyes. |